RafaelFajardo

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  • Wallace doesn’t accept the silent social contract between students and professors: He takes apart and analyzes and makes explicit, in a way that is almost painful, all of the tiny conventional unspoken agreements usually made between professors and their students. “Even in a seminar class,” his syllabus states, “it seems a little silly to require…

    November 24, 2011
  • austinkleon: The Sketchbook of Susan Kare, the Artist Who Gave Computing a Human Face This is a wonderful piece on the iconographer who designed the early icons for Apple. First note: Kare created a lot of these digital symbols on paper—on cheap, simple paper. Inspired by the collaborative intelligence of her fellow software designers, Kare…

    November 23, 2011
  • All the cows were whisked away. And all that was left were the little shadows where they had been standing. But the game continued to run. And, in fact, the game continues to run to this day. And there are still people clicking on the spot where a cow used to be. NPR | Cow…

    November 23, 2011
  • PRESIDENT FOR A DAY: Video games as youth civic education – Information, Communication and Society

    PRESIDENT FOR A DAY: Video games as youth civic education – Information, Communication and Society dropouthangoutspaceout: barthel: While I’m mentioning things, I might as well mention that I got my first academic article published. It’s an adaptation of my thesis, in which I designed a video game that simulates the process of determining the federal…

    November 23, 2011
  • “Q: So far, we have only talked about access to the Internet. Would you speculate on how other technologies could affect American education? Dr. Papert: I was not talking about access to the Internet. I was talking about something much deeper in which computers serve as materials for construction as well as providing access to…

    November 23, 2011
  • new-aesthetic: “The tracking system, called FootPath Technology, works through a series of antennas positioned throughout the shopping center that capture the unique identification number assigned to each phone (similar to a computer’s IP address), and tracks its movement throughout the stores. The system can’t take photos or collect data on what shoppers have purchased. And…

    November 23, 2011
  • Wander Through A Digital Amusement Park In XYZT | The Creators Project

    Wander Through A Digital Amusement Park In XYZT | The Creators Project A beautiful bag of tricks all brought together under one theme.  It may be alot of “dunking the clown” but it is immersive nonetheless.

    November 23, 2011
  • Mer – Open Source Mobile OS Based on MeeGo

    Mer – Open Source Mobile OS Based on MeeGo Mer aims to be an open, inclusive, meritocratically governed and openly developed Core optimized for HTML5/QML/JS, providing a mobile-optimised base distribution for use by device manufacturers. The Core is based upon the work from the MeeGo project and hopefully, over time, to be sharing effort together…

    November 23, 2011
  • It appears that Tumblr built in a day or two what no D.C.-based technology supplier could come up with in the last five years. MediaShift Idea Lab . #DontBreakTheInternet: How The Web Became a Political Force vs. SOPA | PBS (via matthew)

    November 23, 2011
  • Wireframe prototyping on iOS

    Wireframe prototyping on iOS immerseyoursoulincode: It basically lets you string together wireframe sketches into prototypes that you can tap though on iOS devices. I’ll let you know what I think after I try it — whether I will be using this for my own projects or will continue to put these together in XCode. I…

    November 23, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum