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RafaelFajardo

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  • Game Studies: 2012 PCA/ACA National Conference.

    Games Studies Game Studies: 2012 PCA/ACA National Conference. The Game Studies area of the National Popular Culture Association and the American Culture Association Conference invites proposals for papers, panels and completed papers on games and game studies for the Popular Culture Association/American Culture Association National Conference to be held Wednesday, April 11, through Saturday, April…

    December 14, 2011
  • The show went on sale at noon on Saturday, December 10th. 12 hours later, we had over 50,000 purchases and had earned $250,000, breaking even on the cost of production and website. As of Today, we’ve sold over 110,000 copies for a total of over $500,000. Minus some money for PayPal charges etc, I have…

    December 14, 2011
  • The Right Fit

    lareviewofbooks: ROSTEN WOO on how the spacesuit was made. Spaceman © Ed Emshwiller, courtesy of the Emshwiller family Nicholas de MonchauxSpacesuit: Fashioning Apollo The MIT Press, March 2011. 380 pp. Not long ago, I spent an afternoon inside Biosphere II, a 3.14-acre vivarium designed as an experimental “self-contained” ecosystem. Biosphere II hosted two missions —…

    December 14, 2011
  • emergentfutures: Paul Higgins: I know that this is not exactly true but shouldn’t research be looking for the truth, not getting on one side or other of the argument? I have a scientific background with a veterinary degree and a research degree and I was always taught that we should be testing a hypothesis. The framing of…

    December 14, 2011
  • bashford: World’s first QR code coin (via zeroinfluencer)

    December 14, 2011
  • Auger Loizeau : Blog: Abstract: Why robot?

    Auger Loizeau : Blog: Abstract: Why robot? augerloizeau: One of the enduring objects used to represent our technological future is the robot. This legacy means that its promise has the ability to evolve in accordance with our societal and cultural dreams and aspirations, it can reflect the current state of technological development, our hopes for…

    December 14, 2011
  • (via Bratz copyright lawsuit tossed – Boing Boing)

    December 14, 2011
  • Forwards Professor Anthony Dunne Head of Programme, Design Interactions “In this project with Microsoft Research, Cambridge, and the Microsoft Office Team, we explore new ways design can make technology-supported writing and authorship more meaningful and relevant to our lives, both now, and in the future, by thinking not only about new applications but implications as…

    December 13, 2011
  • iPad: ‘Wild West’ of Medical Apps Seeks Sheriff

    What would you do: pay $150,000 to get your medical iPad app approved by the FDA, or just go to market and cash in? This article explores this ethical dilemma. After all, there are consequences to both options… http://www.wired.com/wiredenterprise/2011/12/fda_apps/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+wired%2Findex+%28Wired%3A+Index+3+%28Top+Stories+2%29%29

    December 12, 2011
  • new-aesthetic: New Aesthetic Shed, via Dan W. tetra-shed | A new modular building system | Designed to be a modern garden office/atelier | David Ajasa-Adekunle

    December 12, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum