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RafaelFajardo

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  • hyperallergic: What Does it Mean to Win in Video Game Art? Until tomorrow, an arcade of interactive artistic video games is up at Postmasters Gallery in Chelsea. This mix of lo-fi and hi-res graphics, raw exposed circuit boards and games with clever gotcha moments, was a jolt of quirky joy on a cold Saturday afternoon.…

    December 23, 2011
  • brofisting: whyamiwearingpants: so in love john darnielle is perfect

    December 23, 2011
  • Literary Tantalus

    thenewinquiry: The measured release of material has multiplied the way Beckett’s work can be interpreted, transforming the image of Beckett as a leading 20th century existentialist into a historically and culturally complex figure who actively resisted a stable interpretation of his work. What the estate has accomplished through its trickle of archival material is perpetual…

    December 23, 2011
  • criticaltoys: Scientists at MIT and Harvard have invented self-folding smart fiberglass sheets that can crease themselves into origami airplanes and boats. It’s a far cry from previous programmable matter research we’ve seen, which works at the nanoscale to create scaffolds and gears. The fiberglass sheets are about a half-millimeter thick and made of half-inch-wide triangular…

    December 23, 2011
  • Scientists at MIT and Harvard have invented self-folding smart fiberglass sheets that can crease themselves into origami airplanes and boats. It’s a far cry from previous programmable matter research we’ve seen, which works at the nanoscale to create scaffolds and gears. The fiberglass sheets are about a half-millimeter thick and made of half-inch-wide triangular tiles.…

    December 23, 2011
  • It isn’t a hyperkinetic movie but, rather, one of a dazzling proliferation of precise moments organized around a point of stillness, and its speed depends on a quartet of notable recognitions. First, movie-and-video-steeped viewers are more perceptive than ever, more able than ever to extract salient narrative content from an image at a glance; second,…

    December 23, 2011
  • Morse admitted that there was no formal reason for that position. It was just a feeling. “We’re not saying that we’re measuring educational outcomes,” he explained. “We’re not saying we’re social scientists, or we’re subjecting our rankings to some peer-review process. We’re just saying we’ve made this judgment. We’re saying we’ve interviewed a lot of…

    December 23, 2011
  • When he took on his current job, in the mid-nineteen-eighties, the college guide was little more than an item of service journalism tucked away inside U.S. News magazine. Now the weekly print magazine is defunct, but the rankings have taken on a life of their own. In the month that the 2011 rankings came out,…

    December 23, 2011
  • Wow, I am *so* the mom of a little boy. Look at me posting about toy cars, twice in a row. Love this Green Toys School Bus. Made in the USA from 100% recycled plastic milk containers! (via swissmiss | Green Toys School Bus)

    December 22, 2011
  • No carpenter should be without a pair. (via The Postmodern Polymath: Build It Yourself: Folding Sawhorses)

    December 22, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum