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RafaelFajardo

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  • “I feel so excited,” she said. “I really like this school, because, last year we weren’t interacting, and here I’m interacting and learning and not slouching in my seat.” ChicagoQuest, one of 16 charters run by Chicago International Charter Schools, draws its entering class from 55 neighborhoods and 100 elementary schools, officials said. The 234…

    December 26, 2011
  • While finding out that a rival company has plagiarised your hard work may sting, there is little legal recourse for developers who believe their game idea has been appropriated. The issue is that video games are creative in both visual and aural terms, but also in purely functional terms, and the laws that govern these…

    December 26, 2011
  • “Stephen King’s Wang,” a cheeky reference to that best-selling novelist’s first computer, bought in the early 1980s. A Literary History of Word Processing – NYTimes.com

    December 26, 2011
  • nevver: Christmas Tree Driedel

    December 25, 2011
  • thisway: Video Game in a Box (by Teague Labs) (Source: https://player.vimeo.com/)

    December 25, 2011
  • A response to Jussi Parikka: or why materialism ‘encounter’ has lost its efficacy

    A response to Jussi Parikka: or why materialism ‘encounter’ has lost its efficacy dropouthangoutspaceout: So what does OOO offer for my field (the computational arts) which I find helpful and genuinely new? Well it returns to that question which has been removed from the arts which deals with the autonomy of the artwork itself. This…

    December 24, 2011
  • jazminchavez: Family tradition for over 50 years… Coronado women tamalada (Taken with instagram)

    December 24, 2011
  • Stowe Boyd: Graph Rank: Just Another Proof That Facebook Should Be Boycotted

    Stowe Boyd: Graph Rank: Just Another Proof That Facebook Should Be Boycotted stoweboyd: A former CTO was briefed on ‘Facebook’s advertising strategy’ (although it’s not clear by who) and suggest that they are up to no good: Anonymous via Betabeat If you logged onto Facebook yesterday, perhaps you caught a link at the top of…

    December 24, 2011
  • Arrow keys to move, C to attack and X to open the inventory and interact with objects in the world. The goal of the game is to kill the only other sentient being in the world, making sure you’ll be alone forever. (via Ludum Dare » Ludum Dare 22)

    December 24, 2011
  • thisistheverge: Exclusive: a look at Kinect Fusion and Lightspace from Microsoft labs | The Verge As you might have seen in our second episode of On The Verge, our own Joshua Topolsky recently toured Microsoft’s Building 99, where the company conducts a variety of wild research. Today we’re pleased to share a look at Kinect…

    December 23, 2011
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum