RafaelFajardo

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  • lessgentlemen: Tinker Tailor. Give Uncle Gary his Oscar.

    January 26, 2012
  • lessgentlemen: Tinker Tailor. Give Uncle Gary his Oscar.

    January 26, 2012
  • the body, in its most visceral activation, is not only a surface of inscription, as foucault noted, but an instrument of writing, an inassimilable agent that constantly rewrites history back. andre lepecki, exhausting dance: performance and the politics of movement (via karaj)

    January 26, 2012
  • the body, in its most visceral activation, is not only a surface of inscription, as foucault noted, but an instrument of writing, an inassimilable agent that constantly rewrites history back. andre lepecki, exhausting dance: performance and the politics of movement (via karaj)

    January 26, 2012
  • interactivestuff: SPACE CRUISER from Ivan Safrin and Babycastles (by Ida C. Benedetto) “Space Cruiser is using Ivan Safrin’s creative coding platform ‘Polycode’ to render his game on a 6-projector 4500×4500 pixel screen. Each projector is hooked up to a separate PC running an instance of Polycode and rendering part of the screen,” says Babycastles impresario Syed…

    January 26, 2012
  • Though I’m not really a fan of the game as of yet, this is truly an analog/digital marriage made in maker heaven.

    January 25, 2012
  • elephantcandy: Soundmachines by The Product http://www.the-product.org/soundmachines An instrument for performing electronic music Three units, which are resembling standard record players, translate concentric visual patterns into control signals for further processing in any music software. The rotation of the discs, each holding three tracks, can be synced to a sequencer. The Soundmachines premiered on the Volkswagen…

    January 25, 2012
  • Helvetica began life in 1957 as Neue Haas Grotesk, a comprehensive modernization of Akzidenz Grotesk from 1898. It was conceived by Eduard Hoffmann and executed by Max Miedinger for the Haas foundry in Münchenstein, near Basel, and renamed Helvetica (an amended form of Helvetia, the Latin name for Switzerland) in 1960. It was licensed to…

    January 25, 2012
  • Helvetica began life in 1957 as Neue Haas Grotesk, a comprehensive modernization of Akzidenz Grotesk from 1898. It was conceived by Eduard Hoffmann and executed by Max Miedinger for the Haas foundry in Münchenstein, near Basel, and renamed Helvetica (an amended form of Helvetia, the Latin name for Switzerland) in 1960. It was licensed to…

    January 25, 2012
  • artlistpro: CRISTINA BARBERO“Cada individuo necesita su espacio vital, crear su propia burbuja donde poder protegerse de esa sociedad agresiva, de miedos, de problemas… Cada individuo con su mundo propio, muy diferentes entre sí, pero que unidos forman la sociedad, las ciudades…” via ohlordylord:

    January 25, 2012
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum