interactivestuff:

SPACE CRUISER from Ivan Safrin and Babycastles (by Ida C. Benedetto)

Space Cruiser is using Ivan Safrin’s creative coding platform ‘Polycode’ to render his game on a 6-projector 4500×4500 pixel screen. Each projector is hooked up to a separate PC running an instance of Polycode and rendering part of the screen,” says Babycastles impresario Syed Salahuddin of the enormous installation, which premieres for one night only this Thursday at the Museum of Natural History in New York.

Some other space-related indie games will also be reporting for duty: Osmos, a surreal space simulator from Hemisphere Games, Kerbal Space Program, a build-your-own spaceship game, and Bit Pilot, the previously-exhibited minimalist shooter by Zach Gage. If you’ve ever wondered what it’s like to be on an unscripted episode of Star Trek with 200 other people, you can get tickets (use code ‘BEYOND’ for half off) at the museum’s website.