RafaelFajardo

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  • September 9, 2016
  • First day of school.

    September 6, 2016
  • what would ripley do? #AlienMovieProject

    August 30, 2016
  • I’ve been recruited to be@part@of the #AlienMovieProject street team. The truth is out there!

    August 30, 2016
  • From 2007 as I attempted to understand an explain

    August 28, 2016
  • Today’s pigment print, Aracataca concept art for a game work in progress. (at Bindery on Blake)

    August 23, 2016
  • Artists ‘have structurally different brains’ – BBC News

    Artists ‘have structurally different brains’ – BBC News observations on the article: study defines art as drawing; first paragraph claims study can spot innate creativity, but the scientists admit they cannot because they studied art students and non-art-students; study makes cheeky reference to “drawing on the right side of the brain” mythos while an outside observer…

    August 20, 2016
  • Constricting knowledge: ‘More rigour’, tone policing and white feminism in game studies

    mahlibombing: I presented three papers at the most recent DiGRA conference in Dundee. I’m an honours student (in Australia it’s an additional year on top of an undergraduate degree, which can work in lieu of a Masters so as to go straight into a PhD program) and this was my first international conference. Before DiGRA,…

    August 16, 2016
  • Cyberpunk Dreamers: This World Needs You — HACK GROW LOVE

    Cyberpunk Dreamers: This World Needs You — HACK GROW LOVE “What scares me is that we stopped dreaming about how technology can change us, how it can subvert systems which abuse power, and how it can shape our future. In short, we don’t have enough Cyberpunk Dreamers.”

    August 15, 2016
  • Back spasm since Friday noon. Ice, ibuprofen, and icy hot. Sigh.

    August 15, 2016
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum