Category: words

  • The real challenge was convincing players they could write. Someone might be a rocket scientist and member of Mensa, but freeze when asked to write creatively. Not to mention the fact that, upon completion of a level in Elegy, you have the option of publishing your work for thousands of other players to read—or build…

  • For the master’s tools will never dismantle the master’s house. They may allow us to temporarily beat him at his own game, but they will never enable us to bring about genuine change. Racism and homophobia are real conditions of all our lives in this place and time. I urge each one of us here…

  • The film is called Bitter Lake. It is a bit of an epic – it’s two hours twenty minutes long. It tells a big historical narrative that interweaves America, Britain, Russia and Saudi Arabia. It shows how politicians in the west lost confidence – and began to simplify the stories they told. It explains why…

  • failedprojects: God bless you, Jennifer Chan.

  • kierongillen: “…grown-ups have a hard time believing that ethics in video game journalism is worth sending death threats to a feminist on Twitter. It’s entertainment journalism. It might as well be E!, and the absolute worst thing that can happen is an undeserved game gets a good review or a great game gets trashed. Is…

  • daveio: pervocracy: The best comedy about North Korea, far better than The Interview, was made six years ago. It’s called The Red Chapel, and it’s a documentary about two Danish-Korean comedians (and their director/manager) who go to North Korea to perform for Kim Jong Il.  The idea they had was that they would do subversive comedy, they…

  • Dawn Chan on the year in video games – artforum.com / slant

    Dawn Chan on the year in video games – artforum.com / slant

  • via 538: So, how do you design the world’s best board game? The first lesson is persistence. Twilight Struggle traces its roots to the early 2000s and a board gaming club at George Washington University. That’s where Gupta and co-designer Jason Matthews met. Not GW students themselves, they were friends with some, and would go…

  • from @remotedevice: The Thing From The Future is an imagination game that challenges players to collaboratively and competitively describe objects from a range of alternative futures. In addition to being a fun party game, The Thing From The Future is the creative engine behind Futurematic, a speculative design jam series jointly held by the Situation…

  • emergentfutures: Rocket Internet and Roland Berger plan ‘super incubator’ (updated) Both companies will each hold 50 percent of the incubator, Roland Berger’s CEO Charles-Edouard Bouée told German Manager Magazin. “Our company will work like a factory and will produce one company with a digital business model after another,” he explains. That sounds pretty much like what…