Month: January 2012

  • Evolution: New Category

    Evolution: New Category “Today most data is born digitally. It’s not about the transition from analog to digital anymore. We don’t talk about how to rip anything without losing quality since we make perfect 1 to 1 digital copies of things. Music, movies, books, all come from the digital sphere. But we’re physical people and…

  • Chess is a simple game of marvelous depth. Though it uses a small set of deterministic rules and is played out on a board of just 8×8 squares, even the most powerful computers cannot see far into the maze of possibilities that fan out from a complex position. As a result, computers cannot use brute…

  • Chess is a simple game of marvelous depth. Though it uses a small set of deterministic rules and is played out on a board of just 8×8 squares, even the most powerful computers cannot see far into the maze of possibilities that fan out from a complex position. As a result, computers cannot use brute…

  • But this idea that knowledge can be separated from facts – that we can know without knowing – really needs to be challenged before it gains any further currency. It’s wonderful beyond words that we humans can look things up, whether in books or from the web, but that doesn’t mean that the contents of…

  • prostheticknowledge: The Cube 3D printer aims to be the first popular consumer product of it’s type: The Cube™ – the first 3D Printer designed for your home! From the living room to the kitchen, the Cube’s portable, plug and play design enables everybody in the family to express their creativity like never before. With ten…

  • D-Pad: Directions in play/art/design.

    D-Pad: Directions in play/art/design. dropouthangoutspaceout: Having recently moved to Toronto to pursue graduate studies, mrghosty (curator/media artist skot deeming) continues his work of video game culture art events, beginning at Interaccess with the launch of the D-Pad series. Designed to be part social event, part art event, part pop-up arcade, D-Pad will bring together works…

  • D-Pad: Directions in play/art/design.

    D-Pad: Directions in play/art/design. dropouthangoutspaceout: Having recently moved to Toronto to pursue graduate studies, mrghosty (curator/media artist skot deeming) continues his work of video game culture art events, beginning at Interaccess with the launch of the D-Pad series. Designed to be part social event, part art event, part pop-up arcade, D-Pad will bring together works…

  • notgames: Games are never just games, just as lived life is not a commodifiable, indistinct, enumerable asset. I like to think about the notion of “games” in a far wider meaning, like Fluxus or the Situationists did, with a “game” constituting something realistically-grounded-and-psychologically-enforced rather than a self-contained magic circle. This is probably the largest issue…

  • notgames: Games are never just games, just as lived life is not a commodifiable, indistinct, enumerable asset. I like to think about the notion of “games” in a far wider meaning, like Fluxus or the Situationists did, with a “game” constituting something realistically-grounded-and-psychologically-enforced rather than a self-contained magic circle. This is probably the largest issue…

  • monstereatsdesign: (via #mywoodtoy – Hand Creating My Own Wood Toy on Toy Design Served)