With a required Internet connection to play, some might be worried that SimCity will run into Diablo III style server problems at launch. The developers are adamant that they’ll be putting backstops in place to prevent those kind of day one issues, but said that if it becomes a problem they could briefly allow people to play offline while things get fixed. That said, the game is designed to be played in that persistent, multiplayer world, so players won’t be able to gleefully destroy a city and then go back to an earlier save file as if nothing ever happened, for instance. (via The beauty of SimCity is in the details | Ars Technica)