The closest reference point for this kind of gameplay would be Gone Home, if Gone Home wanted to explore politics and class identity set to a sweeping soundtrack by Austin Wintory (who scored Journey and The Banner Saga) rather than riotgrrl cassette tapes.
Then again, perhaps you could call Gone Home a very Tale of Tales experience. Perhaps it’s just taken until 2015 for us to appreciate the approach the studio’s always taken to storytelling; environmental exploration unhurried by goals or win-states, and stories set in strange worlds without the comfort of our usual genre staples.