Tale of Tales » Interview with Jenova Chen
Jenova Chen became world famous over night when he released Cloud. A student project followed quickly by another one, a small webgame called flOw. Almost before graduating from game design school, he and his team were picked up by Sony and signed a contract for 3 Playstation Network games. The first one of those, flOw, quickly became the best selling game on that network. The next one, Flower, is in the works. A success story to make any wanna-break-into-the-games-industry-so-badly green with envy.
But Mr. Chen did not achieve this success by safely climbing the ladder that leads from game tester to executive producer. He did it by having a strong artistic vision and the courage to create things out of the ordinary. If games ever become a mature medium, it will be thanks to the likes of him.