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Rapid Physical Game Design & Prototyping, Challenge 4: Form a collaborative group of five. Design an eight player game that will take place in two non-contiguous spaces of 8’ x 16’ x 8’ each. Line of sight between the two spaces is optional. Players must remain within the space where they begin the game for…
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Rapid Physical Game Design & Prototyping, Challenge 4: Form a collaborative group of five. Design an eight player game that will take place in two non-contiguous spaces of 8’ x 16’ x 8’ each. Line of sight between the two spaces is optional. Players must remain within the space where they begin the game for…
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A New Microchip Knows Just Where You Are, Indoors and Out – Technology Review
A New Microchip Knows Just Where You Are, Indoors and Out – Technology Review techspotlight: Broadcom has just rolled out a chip for smart phones that promises to indicate location ultra-precisely, possibly within a few centimeters, vertically and horizontally, indoors and out. The unprecedented accuracy of the Broadcom 4752 chip results from the sheer breadth…
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Layar is seeking a creative and highly motivated senior interaction designer to join our design team. Are you the kick-ass interaction designer we are looking for? That dude or dudette that feels very comfortable working between the lines of design, product management and development on the bleeding edge of the emerging medium of augmented reality?…
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Molleindustria and playing as the bad guy
Being the bad guys As Molleindustria’s McDonalds’ video game, Oiligarchy places the player in the shoes of the “bad guys” in order to articulate the critique. Our belief is that power structures can be understood more clearly if represented from a privileged position. The player tends to perform actions with both positive outcomes (profits, advancement…