So much has changed in 7 years. Coolest Girl wouldn’t be news now, I don’t think. We’re lucky to have a much richer range of games starting to explore female experience, from all kinds of game makers. I can write this article, which I would never have felt able to 3 years ago, let alone 7. There’s an App Store, now, so you don’t have to PayPal a lady in Australia $6 so she can send you the game file to install on your Sony Ericsson. But thinking back makes me excited to look forward. There’s a lot to feel bad about in current game culture. But if we’ve come this far in the last seven years, how far can we go in the next?