1) I would like it to be as 2d as humanly possible
2) that’s the idea! making a game all by myself is technically an option, but it sould probably take about 30 years
3) Trying to conceive of something attainable by a small developer is tricky. Having something like 6 maps (some of which can eventually be explored by both princesses) and a “hub” level for each princess sounds nice, but I imagine it’d be quite a lot of work. A good solution would be to release the games as episodes, like a lot of small developers do… as long as it’s not too hard to connect the games, and have items/levels/etc transfer over! But then that would force the player to buy them sequentially, wouldn’t it? And the Telltale games are all pretty self-contained. Hmm…
4) I would definitely be lying if I said both those events didn’t jump-kick my brain into trying this sort of thing!
The Doublefine story in particular is pretty inspiring, because this is a company who was once known for releasing a failed game, you know? But damned if the cult following of Psychonauts didn’t snowball into something huge.
5) Indeed I am aiming to have a Bowser-like red herring (but not TOO much like Bowser of course)
6) It would be mostly silly. Probably sillier than Paper Mario, even. But with more romance!
