preposterouspondering:

What do you think are the most important consideration for artists and designers to keep in mind when creating an interactive experience? There’s a lot of little technical crafty ones, but the biggest one I think is to focus on meaning. Something that I find with many, probably the majority of people working with technology, is that they are looking at some technology and thinking, “What can I do with this?”, and I’ve never worked that way. I’ve always worked top down. I have an idea and ask myself, “How can I express that idea through technology and interactivity?” But if you just have to have one piece of advice, I would probably say: focus on the concept and meaning and doing things for a reason, and a reason that could benefit people at least in some small way. It doesn’t have to be in a direct way, like you’re making micro loans or something like that, but in some way your work has some connection to the human condition. Maybe it sounds like simple advice, but it’s missing from most work that I see, especially with technology.