Pippin Barr’s explorations into time scales in games are now out:

So now the full set of Durations games are out in the wild. That took a while, but it was actually kind of fun releasing one of them per week over 10 weeks, had a kind of ritual quality on my end, though I imagine it felt like nothing on yours? By the by I don’t know how “successful” a strategy that kind of timed release thing is or isn’t, I get the impression (if I imagine myself trying to relate to it) that it would be easy to lose it in the Deluge of Internet and that any significance of it being staged in that way is kind of effaced by that. But who knows! Anyway, some thoughts.

(via Pippin Barr. Blog.)