RafaelFajardo

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  • makegames: Before Spelunky I started a simple little roguelike game. Here’s the tilesheet I made for it – feel free to use these tiles in your own (non-commercial) projects, if you like. No credit necessary, although it would be appreciated!

    January 23, 2013
  • As you read a book word by word and page by page, you participate in its creation, just as a cellist playing a Bach suite participates, note by note, in the creation, the coming-to-be, the existence, of the music. And, as you read and re-read, the book of course participates in the creation of you,…

    January 23, 2013
  • Generation X Doesn’t Want to Hear It

    emptyage: emptyage: Earlier generations have weathered recessions, of course; this stall we’re in has the look of something nastier. Social Security and Medicare are going to be diminished, at best. Hours worked are up even as hiring staggers along: Blood from a stone looks to be the normal order of things “going forward,” to borrow…

    January 23, 2013
  • I learned last night that the rules of Rugby have been continually modified to retain and increase flow. In this case it is not the psychology of optimal performance, but the fluidity and continuity of uninterrupted play.

    January 23, 2013
  • GetGoogleOutOfMyHead: What is up with personal branding?

    GetGoogleOutOfMyHead: What is up with personal branding? hautepop: getgoogleoutofmyhead: hautepop: [Some waffle about why personal branding is an idea that doesn’t quite go away – the return of the repressed, if you will] I think there are three things happening here: 1. Brand production is a spontaneous cultural and psychological phenomenon. That phenomenon is much…

    January 23, 2013
  • Lego Mindstorm robot that solves Rubik’s Cube. Animated GIF.

    January 23, 2013
  • emergentfutures: “Our sense of time spans two generations back in the past and two generations forward into the future. That’s it. Most people cannot name a single great-grandparent. Few parents can conceive of the possibility of their child someday becoming a grandparent. It’s our historical and future-looking myopia that makes it pretty much impossible to…

    January 22, 2013
  • In the old days, you became an adult when suddenly your life went from learning to doing the same thing for the rest of your life, but today you can’t afford to do that. Joi Ito, Director MIT Media Lab (via parkerehret)

    January 22, 2013
  • visual-poetry: “quoted (»is that a quotation, i asked…« jorge luis borges)” by joseph kosuth (+) (photographer: susanne ullerich)

    January 22, 2013
  • Q. Does the new technology mean the end of art as we know it? A. Yes, it does. It represents a new dimension to the way art will be understood or perceived. It’s a departure from appreciating a singular moment. What that means is … the reason why we can appreciate art is because most…

    January 22, 2013
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum