RafaelFajardo

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  • Humans Made the Banana Perfect—But Soon, It’ll Be Gone

    Humans Made the Banana Perfect—But Soon, It’ll Be Gone Bananas and politics. An excerpt of an article in Wired, which is itself an excerpt from a book, Never Out of Season In 1950, most bananas were exported from Central America. Guatemala in particular was a key piece of a vast empire of banana plantations run…

    March 15, 2017
  • Wickin out with Diego

    March 13, 2017
  • March 9, 2017
  • mom and younger one go immediately to futbolito

    March 5, 2017
  • blakegopnik: Donald Ian McCaw’s Solution for Preserving Art: Bury It THE DAILY PIC (#1743): Certain spoofs need to be utterly deadpan to work, and a new one by the Canadian artist Donald Ian McCaw qualifies. He has created the fictional company Mba Fabrications Inc., which declares itself in the process of building something called the…

    March 5, 2017
  • Our initial product testings showed that collaboration and discussion were left out if there was too much information on the cards, as people got stuck reading. Thoughts behind – MethodKit Cards (via iamdanw)

    March 5, 2017
  • brucesterling: http://additivism.org/cookbook co-authored by one of our alums (humblebrag)

    March 5, 2017
  • wowsa!

    March 5, 2017
  • wolfliving: http://www.playwood.it/open_design_manual

    March 5, 2017
  • Coca-Cola Wants to Use AI Bots to Create Its Ads

    Coca-Cola Wants to Use AI Bots to Create Its Ads

    March 4, 2017
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum