RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • blowout standing still (at RiNo, River North Art District)

    June 14, 2017
  • installation detail of Crosser currently on view at Emmanuel Gallery. the CPUs are zip-tied to a small cage. the display forms a bridge across two plinths. show runs through 29th of June, 2017 (at Emmanuel Gallery)

    June 13, 2017
  • he who waits

    June 11, 2017
  • at Emmanuel Gallery

    June 10, 2017
  • PuzzleScript – an open-source HTML5 puzzle game engine

    PuzzleScript – an open-source HTML5 puzzle game engine interesting!

    June 9, 2017
  • What is this video standard?

    June 8, 2017
  • a few second for @billyhankd (at C-cubed Studios, Shwayder Art Building,)

    June 6, 2017
  • looking northeast just now. (at University of Denver station)

    June 5, 2017
  • prostheticknowledge: toio Programmable robotics toy from SONY uses small minimalist blocks with personality, allowing to be creative with papercraft: Another video here better presents how you can use a controller and even create your own sumo robots: From Spoon & Tamago: Build, play, inspire. That’s the idea behind Sony’s new toy for kids, designed to…

    June 4, 2017
  • Applied Ballardianism – Urbanomic

    Applied Ballardianism – Urbanomic I look forward to reading this.

    June 4, 2017
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum