RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • at Emmanuel Gallery

    June 10, 2017
  • PuzzleScript – an open-source HTML5 puzzle game engine

    PuzzleScript – an open-source HTML5 puzzle game engine interesting!

    June 9, 2017
  • What is this video standard?

    June 8, 2017
  • a few second for @billyhankd (at C-cubed Studios, Shwayder Art Building,)

    June 6, 2017
  • looking northeast just now. (at University of Denver station)

    June 5, 2017
  • prostheticknowledge: toio Programmable robotics toy from SONY uses small minimalist blocks with personality, allowing to be creative with papercraft: Another video here better presents how you can use a controller and even create your own sumo robots: From Spoon & Tamago: Build, play, inspire. That’s the idea behind Sony’s new toy for kids, designed to…

    June 4, 2017
  • Applied Ballardianism – Urbanomic

    Applied Ballardianism – Urbanomic I look forward to reading this.

    June 4, 2017
  • Walmart is training employees with a Black Friday VR simulator

    Walmart is training employees with a Black Friday VR simulator The headline strikes me as an Onion headline. If this is not satire then this is a mile marker on the journey toward the domestication of VR. There is something very much hump of the bell-curve about anything associated with Walmart. Imagine a post-retirement age greeter…

    June 4, 2017
  • (via 4D Toys. An interactive toy for 4D children.) posting here to check out later. 2D + time representations of 4D platonic forms as playthings. (Source: https://www.youtube.com/)

    June 4, 2017
  • progress toward a tidy new studio. sift and sort #SoB #StudiosOnBlake (at RiNo, River North Art District)

    June 3, 2017
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum