RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • Cultures of Typographic Design

    Cultures of Typographic Design

    Timeline

    March 16, 2022
  • Problems Posers and Possibilities (v5d ~2020)

    Problems Posers and Possibilities (v5d ~2020)

    this is a prototype for an artist’s book edition of Problems Posers and Possibilities: meditations towards a unified field of (game) design. the prototype was printed with pigment inks onto 18″ wide bond paper, trimmed, folded, and gathered into a single 8.5 x 11 inch signature 48 pages in length. the thoughts in the essay…

    December 8, 2021
  • Novena Navideña

    Novena Navideña

    This is posted in 2021 but documents a project begun in 2003 and continued in 2006. We have followed a tradition of nine-consecutive evenings of prayers leading up to and concluding christmas eve. My mother now has the prayers memorized, but always relied on a small prayer book to help keep track of our progress.…

    November 26, 2021
  • Self-Documenting One-Sheet ‘Zine

    Self-Documenting One-Sheet ‘Zine

    I’ve never been good at Christmas cards. In the last ten years or so I’ve taken to making a very small edition of books and distributing them in a spirit of thanks giving. This feels more my speed. In the last couple of years I have found myself without ink for my printer and so…

    November 25, 2021
  • To Read: Future of Design Education website

    Donald Norman called for contributors on the PhD in design website at the end of 2020 who would participate in a very large (re)evaluation of design pedagogy world wide. Thanks in no small part to Norman’s influence as an attractor, two hundred people offered their service. Norman et al have now launched a website and…

    April 1, 2021
  • To Read:: Designing Design Education: White Book on the Future of Design Education

    This book is published in 2021 and is the result of a significant amount of work on the continent of Europe. There is another, similar effort to trouble and tease out the future(s) of design education that is being organized by Donald Norman and which is already drawing criticisms for the US-centricity of its foundational…

    April 1, 2021
  • To Read: Designing Constructionist Future – MIT Press

    Seymour Papert studied with – and critiqued and extended – Piaget as part of Papert’s research into early models for Machine Learning. Papert defined constructionism such that we learn through/by constructing artifacts that are meaningful to us and through/by sharing them with audiences who are meaningful to us. I have seen a relationship between constructionism…

    April 1, 2021
  • code drawings 2020

    code drawings 2020

    code drawings 2020. this post is a marker for the web catalog.

    January 1, 2020
  • The El Paso Shooting and Video Games as a Partisan Issue – The Atlantic

    Ferguson insisted that the debate about video-game violence will live on as long as there are video games to play and researchers to study them. “But the evidence is very clear that there’s not a relationship between violent video games and violence in society. There’s not evidence of a correlation, let alone a causation,” he…

    August 6, 2019
  • Violent video game engagement is not associated with adolescents’ aggressive behaviour: evidence from a registered report | Royal Society Open Science

    Abstract In this study, we investigated the extent to which adolescents who spend time playing violent video games exhibit higher levels of aggressive behaviour when compared with those who do not. A large sample of British adolescent participants (n= 1004) aged 14 and 15 years and an equal number of their carers were interviewed. Young…

    August 4, 2019
←Previous Page
1 … 5 6 7 8 9 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum