RafaelFajardo

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  • too crowded for me #farolito80

    July 26, 2017
  • 2/4 cancha de pelota (at Chichén-Itzá, Yucatan, Mexico)

    July 25, 2017
  • ¼ cancha de pelota (at Chichén-Itzá, Yucatan, Mexico)

    July 25, 2017
  • Karin, Miguel, and Robert in front of Kukulkan

    July 25, 2017
  • pelota. #gamestudies #farolito80 (at Chichén-Itzá, Yucatan, Mexico)

    July 25, 2017
  • anthropologist and artist #farolito80 #latinX (at Chichén-Itzá, Yucatan, Mexico)

    July 25, 2017
  • adventuring and excursioning #farolito80 #chacmul

    July 25, 2017
  • full contact bingo #research #comparativegamestudies #farolito80 (at Cancún, Mexico)

    July 25, 2017
  • now the gangs all here. #farolito80 (at LAX – Los Angeles International Airport)

    July 23, 2017
  • waiting for B group to board to complete our party #farolito80 (at LAX – Los Angeles International Airport)

    July 23, 2017
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum