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RafaelFajardo

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  • azspot: Tech Lives

    November 28, 2013
  • Pixel Press Demo @ St. Louis Public Library

    pixelpressgame: The Pixel Press team will be demonstrating Pixel Press at the St. Louis Public Library, an open event for children and adults to see Pixel Press and participate in creating their own video games. Details below, hope to see you there! This is also a great opportunity to tour the new library, which was…

    November 28, 2013
  • Code Drawing 17. Three of six states.

    November 28, 2013
  • code drawing 19

    code drawing 19

    code drawing 19, created on 2013-11-28 between 08:20 – 08:28.

    November 28, 2013
  • code drawing 18

    code drawing 18

    code drawing 18, various states, created on 2013-11-28 between 08:02 – 08:18.

    November 28, 2013
  • code drawing 17b

    code drawing 17b

    code drawing 17b, various states labeled code drawing 17, created on 2013-11-28 between 07:12 – 07:58. tweaked shape. started early in the morning.

    November 28, 2013
  • Four people were arrested in Calhoun, Georgia this week for using a six-rotor helicopter drone to deliver tobacco to a state prison. Ars Technica When emerging technology is used for mundane purposes it is no longer emerging. (via dbreunig)

    November 28, 2013
  • code drawing 17a

    code drawing 17a

    code drawing 17a, various states labeled code drawing 17, created on 2013-11-27 between 22:48 – 23:18. building up from fine lines.

    November 27, 2013
  • couchdad: “the modulor” devised by le corbusier explained as a “range of harmonious measurements to suit the human scale, universally applicable to architecture and to mechanical things” 

    November 27, 2013
  • The birth of the iPhone

    The birth of the iPhone jkottke: On Medium, an excerpt of Leander Kahney’s book on Jony Ive about how the iPhone came to be developed at Apple. Excited by Kerr’s explanation of what a sophisticated touch interface could do, the team members started to brainstorm the kinds of hardware they might build with it. The…

    November 27, 2013
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum