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RafaelFajardo

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  • oh! hey! it’s suddenly all better now 🙂 Thank you mysterious internet sprites for fixing my Tumblr dash 🙂

    December 10, 2013
  • My version of Firefox seems to have lost access to the CSS for my Tumblr dashboard. It all looks very strange, and has for three days now.

    December 10, 2013
  • A LEGO version of Bruce Wayne’s manor has landed on LEGO Cuusoo. The creation, by DarthKy, features an unfolding model of the mansion, complete with Batcave and several secret passages. “There are plenty of Batman sets on Cuusoo, and plenty of Modulars but this is something new, something different, a themed Modular, Wayne Manor,” said…

    December 10, 2013
  • hyperallergic: Assessing the Arts Economy View Post they forgot to include games in their chart

    December 10, 2013
  • When you’re in the middle of working on a game, do you ever have dreams relating to them? Dreams relating to dev work, the characters, the people you’re working with, nightmares relating to game failure or loosing all the data, or just plain weird ones regarding them? Are any of your game aspects based on dreams you’ve had in the past at all?

    edmundmcmillen: yes, i dream a great deal about mechanics and other aspects of projects im working on. when im totally stumped i tend to think about it a bit before i sleep and usually when i wake up the next day the problem is solved… i dont actually dream the solution but i feel like…

    December 10, 2013
  • jstn: Something else that came up at lunch today. oh my! I had forgotten about this book!

    December 10, 2013
  • Let me tell you a little story about innovation and creativity. Years ago, I worked on a wiki-based project to find the first instance of ideas/techniques in video games (like the first game to use cameras as weapons, or the first game to have stealth as a play element). It excited me to dig to…

    December 10, 2013
  • jtotheizzoe: Grace Hopper Rear Admiral Grace Hopper would have been 107 today, and is being honored with a great Google Doodle. It’s quite literally impossible for us to imagine, as we sit here reading about her on the internet, but people used to use things like paper and pencils and chalk and slide rules to solve…

    December 10, 2013
  • Medium becomes more Tumblrish

    Medium becomes more Tumblrish emergentfutures: Paul Higgins: I am one of the Tumblr tech curators/editors and I am not sure about how I feel feel regarding advertising on the curated areas of Tumblr. On the one hand I can understand the appeal and like Stowe have made looking at the curated areas part of my…

    December 10, 2013
  • kchayka: pixelatedcowboy: forestambassador: Purr is a game about happy cats by Chelsea Saunders. Play Online Why Try It: Simulates petting a rumbling cat; cute dialogue. Time: Three minutes. How to Play: Use the left mouse button to pet the cat, or click on the smiling button at the top to say nice things to it. Author’s Notes: “purr…

    December 10, 2013
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum