RafaelFajardo

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  • code drawing 47a

    code drawing 47a

    code drawing 47a.

    December 30, 2013
  • images about EarthBound via killscreen: [via]

    December 30, 2013
  • notational: artruby: Daniel Rozin, Weave Mirror (2007). I’d like to see a video of this, or better yet see it in person.

    December 30, 2013
  • Long time no see – have we gone away from hard SF?

    WillAffleckUW: Hey, Bruce. What is your current feeling on the current trends in fiction – in book form, manga, anime, TV, and film – have we gone away from hard SF towards science fiction focused on relationships and societies, or is this just a surface trend as we deal with the actual implications of reality…

    December 30, 2013
  • code drawing 46

    code drawing 46

    code drawing 46, created on 2013-12-30. paper clips and Gego.

    December 30, 2013
  • itswalky: Another Side Effect Of This “Girls Don’t Buy Cartoon Toys” Nonsense craziesunshine: gailsimone: Many of you have probably heard of Paul Dini’s interview on Kevin Smith’s Fatman On Batman podcast, where Dini comments that shows on Cartoon Network with large female followings were actually being canceled, because ‘girls don’t buy the toys.’ So the…

    December 30, 2013
  • Medieval jet set had cool sculptures in their tombs to bribe God.

    lolmythesis: Art History, Oporto University.

    December 30, 2013
  • Rather than training your hand and eye while cultivating your mind, you can now pay to learn to talk your way into the field of art. Before you allow yourself to be convinced that you don’t need to know how to make anything anymore to succeed in art, consider what it would be like to…

    December 30, 2013
  • itswalky: communitylego: Sorry, this isn’t Community related, but I just found out that Lego is making a line of Disney Princess sets. This is unbelievably exciting. IF I CAN’T BUILD AN ICE CASTLE THERE WILL BE HELL TO PAY

    December 30, 2013
  • December 30, 2013
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum