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RafaelFajardo

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  • When we realize that coding is a creative act, we not only value that part of the coder’s labor, but we also realize that the technologies in which we swim have assumptions and ideologies behind them that, perhaps, we should challenge. Michael Widner in “First Stanford code poetry slam reveals the literary side of computer code”,…

    January 30, 2014
  • towerofsleep: Learning to Live With MoMA | Blog | Frieze Publishing Rather than wishing beyond hope that MoMA will change, then, now is time to learn how to live with MoMA – the way we live with a broken healthcare system, say, or climate change. We can all imagine better ways to manage healthcare or…

    January 30, 2014
  • lifeandcode: nst-online: California regulator seeks to shut down ‘learn to code’ bootcamps So is this like food vendors setting up shop out on the street and just getting to selling? Many industries lobby for regulations that limit the number of people who can do a certain kind of work as a way of keeping prices…

    January 30, 2014
  • rotwelt: Etchings for Jorge Luis Borges Library of Babel Erik Desmazières

    January 30, 2014
  • But as futurist Sarah DaVanzo tells me, Her is anything but sci-fi. It’s our future and it’s coming sooner than we think. How Infinite Information Will Warp And Change Human Relationships (via futuristgerd)

    January 30, 2014
  • azspot: Meet The People Who Want To Print A Home In A Day

    January 30, 2014
  • emergentfutures: Your Next Job Application Could Involve a Video Game Brynjolfsson is advising one start-up that hopes to revolutionize what might be called the human-capital-allocation market. The company, Knack, uses video games as a screening device to determine how creative, cautious, adept at multitasking or easily distracted, among other attributes, potential job applicants are. Its…

    January 30, 2014
  • my wife shared this with me, said it accurately depicts my state of being lately, I’m the tenured one.

    January 30, 2014
  • junk-yard-doll: Polaroids by Andrei Tarkovsky _______ “It falls apart at any attempt of touching it.” (voyeurvoyage)

    January 29, 2014
  • nevver: Flowing Data

    January 29, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum