RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • Adam from Occipital here (we make the Structure Sensor). As of now, you can use OpenNI with the Structure Sensor on any platforms currently supported by OpenNI. We’ve also forked OpenNI on GitHub (along with many others who have done the same) to make sure it remains available after April 23rd. For those who don’t…

    March 1, 2014
  • “Open” Kinect Tools Go Closed and Dead, Limiting Artist and Hacker Options; Call for Help

    “Open” Kinect Tools Go Closed and Dead, Limiting Artist and Hacker Options; Call for Help First, OpenNI was always dominated by a single company, PrimeSense. And rightfully so: PrimeSense developed the core technologies in the first Kinect camera, and had the talent who knew how to use it. But that in turn meant that OpenNI…

    March 1, 2014
  • Lecture: Paolo Pedercini’s “Videogames and the Spirit of Capitalism” (2014) A 30 minute lecture by Paolo Pedercini aka Molleindustria originally given at Indiecade East 2014, based on an essay included in the catalog of Time & Motion: Redefining Working Life, an exhibition at FACT gallery in Liverpool. LINK: Paolo Pedercini aka Mollindustria Suvmitted by Matteo…

    February 28, 2014
  • A creation of programmer, designer, writer, theorist, and industry gadfly Chris Crawford, Balace of Power is an ambitious geopolitical simulation of the contemporary world circa 1985. Its original incarnation on the Macintosh appears to be lost, meaning we must piece together how it worked by reading reviews and playing a later port to an early…

    February 28, 2014
  • syfycity: 90s CYYBERPUNK KID, from 2600 | The Hacker Quarterly fb pagehttp://syfycity.tumblr.com

    February 28, 2014
  • February 28, 2014
  • A rare opportunity for a funded PhD studentship with CRUMB or/and Design. Previous applicants are very welcome to apply. Please distribute. Details now available at http://nuweb2.northumbria.ac.uk/cdt/ Northumbria-Sunderland AHRC Centre for Doctoral Training in Art and Design invites high-quality applications for AHRC-funded studentships starting in October 2014, for PhD study in or across our Art and…

    February 28, 2014
  • lifeandcode: YES PLEASE

    February 27, 2014
  • George W. Bush’s Aristocratic “Art”

    hyperallergic: George W. Bush’s Aristocratic Outsider “Art” The George W. Bush Presidential Center is to host an exhibition of the man’s paintings (image via Wikipedia) An old college friend once rented a townhouse in Dupont Circle in Washington, DC, from a retired spook who, in his later years, had taken up the avocation of painting.…

    February 27, 2014
  • Why the Internet Will Soon Be Two-Tiered

    Why the Internet Will Soon Be Two-Tiered When it comes to accessing the Internet, mobile-phone networks are of particular importance to marginalized communities, including people of color and those with lower incomes. A recent Pew survey found that a full 21 percent of cell phone owners in the United States mostly use their phones to…

    February 27, 2014
←Previous Page
1 … 560 561 562 563 564 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum