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RafaelFajardo

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  • April 5, 2014
  • You don’t start out writing good stuff. You start out writing crap and thinking it’s good stuff, and then gradually you get better at it. That’s why I say one of the most valuable traits is persistence. Octavia E. Butler (via fictionwritingtips)

    April 4, 2014
  • a truth should exist it should not be used like this. If I love you is that a fact or a weapon? “We Are Hard on Each Other”, Margaret Atwood (via naranzarian)

    April 4, 2014
  • nadiaoxford: internally-inconsistent: stand-up-comic-gifs: Kumail Nanjiani One of my ongoing issues with the games industry.. When developing Assassin’s Creed III, Ubisoft was about to stick the Mohawk tribe in teepees. Thankfully a lightbulb went on over someone’s head and they said, “We should research this shit.” Live sources were consulted, books were opened – or Wikipedia…

    April 3, 2014
  • April 3, 2014
  • April 3, 2014
  • Obama administration to agencies: Make your scientific research open source

    Obama administration to agencies: Make your scientific research open source climateadaptation-deactivated20: The Office of Science and Technology Policy (OSTP) hereby directs each Federal agency with over $100 million in annual conduct of research and development expenditures to develop a plan to support increased public access to the results of research funded by the Federal Government.…

    April 3, 2014
  • Lorca – Theory and Play of the Duende

    Lorca – Theory and Play of the Duende Those dark sounds are the mystery, the roots that cling to the mire that we all know, that we all ignore, but from which comes the very substance of art. ‘Dark sounds’ said the man of the Spanish people, agreeing with Goethe, who in speaking of Paganini…

    April 3, 2014
  • Thanks to my sister for the gifts!!!!

    April 3, 2014
  • Trying anything to flip the selfie so it reads right.

    April 3, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum