RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • code drawing 2018 01 06 b

    code drawing 2018 01 06 b

    /

    January 6, 2018
  • code drawing 2018 01 06 a

    code drawing 2018 01 06 a

    January 6, 2018
  • code drawing 2018 01 05 made with @gethopscotch #generativeart

    January 5, 2018
  • code drawing 2018 01 05 b

    code drawing 2018 01 05 b

    January 5, 2018
  • code drawing 2018 01 05 a

    code drawing 2018 01 05 a

    January 5, 2018
  • Pamphlet bound sketchbook night (at C-cubed Studios, Shwayder Art Building,)

    January 5, 2018
  • code drawing 2018 01 03 c

    code drawing 2018 01 03 c

    January 3, 2018
  • code drawing 2018 01 03 b

    code drawing 2018 01 03 b

    January 3, 2018
  • code drawing 2018 01 03 a

    code drawing 2018 01 03 a

    January 3, 2018
  • code drawing 2018 01 02 a made in @gethopscotch

    January 3, 2018
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum