RafaelFajardo

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    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • dezeen: Vega Cottage by Kolman Boye Architects references weathered Norwegian boathouses

    June 3, 2014
  • cinoh: archimodels: © goda juskevi – model for investigating public and private spaces – prora, germany – 2014

    June 3, 2014
  • n-architektur: Villa Arildsvei Reiulf Ramstad Arkitekter

    June 3, 2014
  • wallpapermag: Vega Cottage by Kolman Boye Architects, Norway Photography: Åke E:son Lindman

    June 3, 2014
  • June 3, 2014
  • takeovertime: A Backyard Library by 3rdSpace Caroline Williamson, design-milk.com You might have noticed a trend over the last five or so years that takes the home office or guest room outside of the house and into the backyard. 3rdSpace continues the tradition in the form of a modular library studio in the Oxfordshire garden o…

    June 3, 2014
  • nevver: Knock loud, I’m home.

    June 3, 2014
  • June 3, 2014
  • mappingthemoon: ryanpanos: Ghost Buildings via Art of Demolition 1. george weatherbee: ghost house, Portland ME, Congress Street 2. Thomas Hobbs: flores-medianera-casita-7001 3. andré leal: Av. Cásper Líbero 4. Daniel Lobo: Huella 5. xenmate: party-wall 6. Gabri le Cabri: Boulevard de la Chapelle, Paris 18e

    June 3, 2014
  • abandonedography: Abandoned Yellow House in Nova Scotia, Matt Madden & Kim Vallis

    June 3, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum