RafaelFajardo

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  • mayhap: fertile-mind-seeks-water: sexliesnlove: “Black men and boys” have been the target of the war on drugs’ racist policies—stopped, frisked and disturbed—“often before they’re old enough to vote…Those youths are arrested most often for nonviolent first offenses that would go ignored in middle-class white neighborhoods…Here are white men poised to run big marijuana businesses, dreaming of…

    June 5, 2014
  • June 5, 2014
  • Paul Otlet and the birth of networked information

    jkottke: Alex Wright previously wrote about Paul Otlet (and many other things) in his 2007 book Glut (my post about the book is here). Otlet imagined something like personal computing and the internet back in the 1930s. Here, the workspace is no longer cluttered with any books. In their place, a screen and a telephone…

    June 5, 2014
  • It was Massimo who taught me one of the simplest things in the world: that if you do good work, you get more good work to do, and conversely bad work brings more bad work. It sounds simple, but it’s remarkable, over the course of a lifetime of pragmatism and compromise, how easy it is…

    June 3, 2014
  • Despite its grand reputation, Helvetica can’t do everything. It works well in big sizes, but it can be really weak in small sizes. Shapes like ‘C’ and ‘S’ curl back into themselves, leaving tight “apertures”–the channels of white between a letter’s interior and exterior. So each shape halts the eye again and again, rather than…

    June 3, 2014
  • Kimberly Bryant, who spent a decade as an engineer in biotechnology, is the founder of the educational nonprofit Black Girls Code. Gaming has evolved into one of what Ms. Bryant calls the “core pillars” of Black Girls Code. “We find that it taps into every element of coding necessary to be a technologist,” she said.…

    June 3, 2014
  • June 3, 2014
  • June 3, 2014
  • Fairphone’s aims are to build smartphones using only conflict-free raw materials; to provide fair working conditions during assembly; to design a phone that is robust, long-lived and fixable; to establish a comprehensive recycling system; and to be fully transparent about the entire process, including costs and pricing. Building ‘Conflict-Free’ Smartphones – NYTimes.com

    June 3, 2014
  • couldn’t sleep… up at three and reading since…

    June 3, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum