RafaelFajardo

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  • killscreen: These doomed classic cars reveal the Jetsons-esque future we never knew http://ift.tt/1prCwRh

    June 21, 2014
  • worclip: XTABLE by MAYICE Parameters and Prototypes by EXarchitectsHandmade by Carlos E. PecajesPhotographed by Pablo Gómez-Ogando Rodriguez This desk can be used by two individuals and allows them to share the use of its central part in common. Its X structure holding the frame can be utilized to store office tools and other sort of…

    June 21, 2014
  • killscreen: [via Trevor Knapp Jones]

    June 21, 2014
  • June 21, 2014
  • sagansense: You can read all about it HERE, and it’s as awesome as it looks and sounds. From the article: Made With Code is a new Google initiative to motivate future female programmers. Only 18% of computer science degrees are earned by women, and Google is spending $50 million over the next three years to…

    June 21, 2014
  • juanamedina: Con alitas en los pies.

    June 21, 2014
  • My mom an dad embarking on a SW road trip. Dad photo bombing our selfie

    June 21, 2014
  • acephallus: “The dune-like installation (5 meter height and 7 meters diameter) consists of shredded bank notes. Following an agreement with the Central Bank of Cyprus, shredded Cypriot pounds were collected in January 2008 when the country entered the Eurozone. The work which represents the whole wealth of the Island at this transitional moment comments on…

    June 21, 2014
  • Kareem’s A-game was better — that’s undeniable. His first 11 seasons were as great as LeBron’s first 11 seasons. Duncan was never THAT good for THAT long. But Kareem was more of a loner, a tortured genius, a once-in-a-generation talent who motivated teammates mostly by being outstanding at his job. Duncan’s most underrated “skill”? He’s…

    June 20, 2014
  • There are two things that make Diplomacy so unique and challenging. The first is that, unlike in most board games, players don’t take turns moving. Everyone writes down their moves and puts them in a box. The moves are then read aloud, every piece on the board moving simultaneously. The second is that prior to…

    June 20, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum