RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • gom jabaar / skinner box for Rolf Nohr #swpaca18 #gscpp

    February 10, 2018
  • problem poseur standee for Ken McAllister at #swpaca18 #gscpp

    February 10, 2018
  • a dérive that leads to a walking simulator game for .@ludology #swpaca18 #gscpp

    February 10, 2018
  • McLuhan’s slider bar of fire and ice for games at #swpaca18 #gscpp for Steven Conway

    February 10, 2018
  • admiration for @pippinbarr ‘s prodigious idea factory

    February 10, 2018
  • ghostly

    February 10, 2018
  • cuddleQuest and the search for soft masculinities. .@burnedprof #swpaca18 #gscpp

    February 10, 2018
  • MIT’s “Moral Machine” visits Abbey Road. #swpaca18 #gscpp

    February 10, 2018
  • a tee-shirt for .@sparklebliss #swpaca18 #gscpp

    February 10, 2018
  • walk a mall for your heart. détournement of the derive for .@burnedprof

    February 9, 2018
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum