Skip to content

RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • Hybrid Play, How it works video. Not sure what to make of this. Will have to investigate further.

    June 30, 2014
  • Edward Pistolhands

    stilleatingoranges: Controversy has for decades surrounded the issue of violence in video games. Much of this controversy, needless to say, has derived from ignorance and political opportunism. But a valid observation lies at the hubbub’s root. In video games, violence increasingly has been used as an organizing principle—even the organizing principle—behind gameplay. Too often violence…

    June 30, 2014
  • mostlysignssomeportents: FOR YOUR SAFETY, THE FACT THAT YOU HAVE READ THIS HAS BEEN LOGGED BY YOUR GOVERNMENT AND WILL BE INDEFINITELY RETAINED FOR FUTURE ANALYSIS

    June 30, 2014
  • Headbook

    warrenellis: Morning, Computer: Headbook – The Facebook “emotional contagion” experiment has created what is to me a surprising little storm.  Facebook constantly manages what news you see and which of your friends you get to pay attention, even with continual manual alteration of your feed’s parameters, so Facebook playing with FEELS in pursuit of algorithm…

    June 30, 2014
  • manojalpa: mathani: This puzzle consists of four hinged pieces which can be folded one way to a square and the other way to an equilateral triangle. Master puzzler Henry Dudeney demonstrated a wooden model before the London Royal Society in 1905. Mystifying geometry.

    June 30, 2014
  • Ukrainians crowdfund to raise cash for ‘people’s drone’ to help outgunned army | sUAS News

    Ukrainians crowdfund to raise cash for ‘people’s drone’ to help outgunned army | sUAS News

    June 30, 2014
  • theeconomist: Chart: The number of unaccompanied children caught crossing into the United States since October has surged to about 52,000, from 15,700 over the whole of the 2011 fiscal year. 

    June 30, 2014
  • Last week, the Proceedings of the National Academy of Science (PNAS) published a study that conducted a large-scale experiment on Facebook. The authors of the study included an industry researcher from Facebook as well as academics at the University of California, San Francisco and Cornell University. The study employed an experimental design that reduced the…

    June 30, 2014
  • ximenavengoechea: Lessons from Google I/O. Above: The Design Sprint from Google Ventures; Material Design (Visuals and Imagery). I also wrote a recap of Android Wear and designing for wearables here. 

    June 30, 2014
  • footblogged: Mexico lost the game but the World Cup lost Ochoa

    June 29, 2014
←Previous Page
1 … 443 444 445 446 447 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum