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RafaelFajardo

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  • …We could bear any amount of nerdiness if someone was truly smart. What we couldn’t stand were people with a lot of attitude. But most of those weren’t truly smart, so our third test was largely a restatement of the first. When nerds are unbearable it’s usually because they’re trying too hard to seem smart.…

    July 3, 2014
  • Art history straddles the digital divide. Its pedagogical practices have been transformed by digital technology, but its scholarship remains wedded to the printed age. … Art history is invested in the monographic book as the prime vehicle for transmission of knowledge and academic advancement, and this bias is reinforced by tenure and promotion standards that…

    July 3, 2014
  • July 3, 2014
  • Horowitz offers startup entrepreneurs and established business leaders the following advice: “The CEO must be the keeper of the story. The CEO is responsible for getting the story right, that it’s up to date, compelling, and can move the hearts of men and women. That’s the fundamental responsibility of the chief executive.” ‘Your Story Is…

    July 3, 2014
  • materiallust: J O S E F  A L B E R S  i n k  d r a w i n g   s t u d y  f o r  t e n a y u c a  1936 married to textile designer anni albers, and best known for his homages to the square,…

    July 3, 2014
  • [July 21, 1882] You really have to understand how I consider art. To reach the essence of it, you have to work long and hard. I want to make drawings that will touch people. Either in a figure, or in a landscape, I would like to express, not something sentimentally melancholy, but sincere sorrow. In…

    July 3, 2014
  • IRS says free software projects can’t be nonprofits

    mostlysignssomeportents: In a disturbing precedent, the Yorba Foundation, which makes apps for GNU/Linux, has had its nonprofit status application rejected by the IRS because some of projects may benefit for-profit entities. Read more…

    July 3, 2014
  • The biggest obstacle to creativity is attachment to outcome. As soon as you become attached to a specific outcome, you feel compelled to control and manipulate what you’re doing. And in the process you shut yourself off to other possibilities. I got a call from someone who wanted me to lead a workshop on creativity.…

    July 2, 2014
  • hijabiswag: friendship game strong

    July 2, 2014
  • engineeringhistory: Motorola T03 transistor, circa 1950s.

    July 2, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum