RafaelFajardo

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  • christianmccrea: me irl

    July 8, 2014
  • inspirewiki: Within the next 10 years, we will be 3D printing our own clothes. Meet OpenKnit, the first open-source clothing printer. As noted futurist and self-proclaimed technology oracle Ray Kurzweil said at Google’s I/O conference yesterday, the 3D printing hype, while partly a result of the boom-bust-recovery theory of capitalism, should be taken seriously—at least for the…

    July 8, 2014
  • inspirewiki: Within the next 10 years, we will be 3D printing our own clothes. Meet OpenKnit, the first open-source clothing printer. As noted futurist and self-proclaimed technology oracle Ray Kurzweil said at Google’s I/O conference yesterday, the 3D printing hype, while partly a result of the boom-bust-recovery theory of capitalism, should be taken seriously—at least for the…

    July 8, 2014
  • Lila (Hinduism)

    elmerseason: (via Wikipedia article on Lila) Lila (Sanskrit: लीला, IAST līlā) or Leela, like many Sanskrit words, cannot be literally translated to English but can be loosely translated as “play” (noun). […] Within non-dualism, Lila is a way of describing all reality, including the cosmos, as the outcome of creative play by the divine absolute (Brahman).

    July 8, 2014
  • theeconomist: In April 2012 we produced a cover on 3D printing entitled “The third industrial revolution” it inspired Kae Woei Lim, a designer at XYZ Workshop, to actually recreate it in three dimensions. The results are superb. 

    July 8, 2014
  • theeconomist: In April 2012 we produced a cover on 3D printing entitled “The third industrial revolution” it inspired Kae Woei Lim, a designer at XYZ Workshop, to actually recreate it in three dimensions. The results are superb. 

    July 8, 2014
  • Art does not reside in the artwork alone, nor in the activity of the artist alone, but is understood as a field of psychic probability, highly entropic, in which the viewer is actively involved, not in an act of closure in the sense of completing a discrete message from the artist (a passive process) but…

    July 8, 2014
  • Art is why you do something. Craft is how you do something. Twitter / claytoncubitt (via claytoncubitt)

    July 8, 2014
  • fastcodesign: Plus: How Apple, Facebook, Google, and more tech-world heavyweights describe their design jobs. Design is a rather broad and vague term. When someone says “I’m a designer,” it is not immediately clear what they actually do day to day. There are a number of different responsibilities encompassed by the umbrella term designer. Design-related roles…

    July 8, 2014
  • The Social Design Toolkit wish it gave the option to download pdf for offline reading. Meant as a critique of neo-liberalism in social media practices.

    July 8, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum