RafaelFajardo

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  • internetarchive: July 23rd, 1985 – Presenting to an excited audience at the Lincoln Center in New York City, a team of engineers from the Commodore corporation show off their latest 8-bit computing product, the Amiga. Software demos include showing off Amiga’s music making capabilities, animation programs, business applications, and much more. Even pop artist Andy Warhol…

    July 14, 2014
  • telesensoria: rafaelfajardo game and non game conditions in scientology

    July 12, 2014
  • Written by Jean Baudrillard

    July 9, 2014
  • Likewise, Bill Gates and his Microsoft co-founder Paul Allen innovated at the boundaries of the law before founding Microsoft. The pair had obtained an administrator’s password at the company where they were employed in order to use the time-shared computers for personal projects. Today, these activities are illegal and subject to serious prosecution under existing…

    July 9, 2014
  • So, why talk about another 3D printed chess set? Because in this case, it’s not the chess set that is the focus of production, but rather the variations in the game itself. Western chess is actually just one variant of a game whose family tree includes the much older games of chaturanga (Indian), shatranj (Indian…

    July 9, 2014
  • fyprocessing: rroseu: This is a WIP/first project for the online Coursera course, “Creative Programming for Digital Media & Mobile Apps,” which is run by several professors at Goldsmiths University of London. More info on the vimeo page (and by that I mean info about my code bugs and mishaps). I’ve signed up for many online…

    July 8, 2014
  • The Classical Theatre of Harlem had a hit last summer with its rousing production of “A Midsummer Night’s Dream” at the Richard Rodgers Amphitheatre, in Harlem’s Marcus Garvey Park; on July 4, the company returns to the recently refurbished outdoor stage for a three-week run of “Romeo N Juliet.” The director, Justin Emeka, adapted the…

    July 8, 2014
  • A plea for openness

    notgames: Now that there’s so much willingness, technology and skill to create beautiful virtual worlds, it’s disappointing how many videogames cling to obstacle-based designs. As if players have to earn the privilege to explore by passing an irrelevant test. Now is the time to open up this medium, to let go of our affections and…

    July 8, 2014
  • Last month, as Fujitsu began selling lettuce from the Aizu-Wakamatsu plant, Toshiba Corp. said it would begin growing vegetables inside a floppy disk factory near Tokyo that hasn’t been used for two decades. Later this year, Panasonic Corp. will start selling computer-program controlled greenhouses to grow spinach and other vegetables. And Sharp Corp. last year…

    July 8, 2014
  • Here is how the internship scam works. It’s not about a “skills” gap. It’s about a morality gap. 1) Make higher education worthless by redefining “skill” as a specific corporate contribution. Tell young people they have no skills. 2) With “skill” irrelevant, require experience. Make internship sole path to experience. Make internships unpaid, locking out…

    July 8, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum