Skip to content

RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • thepridecollective: “If you are not angry you are either a stone or too sick to be angry. You should be angry. Now, mind you, there’s a difference. You must not be bitter; bitterness is like cancer. It eats upon the host and does not do anything to the object of its displeasure. You said angry.…

    September 6, 2014
  • hyperallergic: (via Can Virtually Destroying the Environment Make You Care About It?) Environmental issues can often seem abstract, our individual responsibility difficult to measure. At Stanford University’s Virtual Human Interaction Lab (VHIL), virtual reality is being researched as a means to make everything from climate change to deforestation a personal, impactful experience. READ MORE

    September 5, 2014
  • brucesterling: *I blame society. http://archive.wired.com/beyond_the_beyond/2014/09/alexandra-deschamps-sonsino-explaining-modern-electronic-hardware-people/

    September 5, 2014
  • Tinajero & Freeman, eds. Technology and Culture in Twentieth-Century Mexico. Found this in while browsing. .@uofdenver

    September 4, 2014
  • daveortega: Lowriders in Space is a comic that will be available everywhere this November with illustrations by mi compa Raul the Third. The Miracle 5 team put together a trailer for the book: Elaine Bay directed and edited from a script by Cathy Camper (LRIS author); Chris Miller did the music; and narration is by…

    September 4, 2014
  • npr: The monuments we build today are going to shift and change — just like we do. What I like about the Mandela sculpture (and what makes me uneasy about the World Trade Center pools), is that [South African artist Marco] Cianfanelli knows that we’re changelings, so his monument keeps asking us to shift position, to adjust,…

    September 4, 2014
  • Google is breeding the young minds of the next generation of artists. Don’t take me wrong, it’s not my opinion, it’s simply what Google states in the marketing campaign (see the heading image) that is accompanying the infamous DevArt exhibition at the Barbican in London. There has been an intense debate in the past weeks…

    September 4, 2014
  • rudygodinez: Oskar Schlemmer, Gesture Dance, (1926-1927) (from top) 1)  Scene from “Gesture Dance” with Schlemmer, Siedhoff and Kaminsky. 2)  Diagram from “Gesture Dance” with Stage Open at Both Ends

    September 4, 2014
  • Stick-figure AES: crypto explanations for the rest of us [2013]

    mostlysignssomeportents: Jeff Moser’s “A Stick Figure Guide to the Advanced Encryption Standard (AES)“ beautifully presents the history, context, and workings of one of the most important pieces of math in the modern world. AES is at the core of virtually every privacy technology you use, and it holds the promise of building an NSA-proof, unsnoopable…

    September 4, 2014
  • What’s emerging from these studies isn’t just a theory of language or of metaphor. It’s a nascent theory of consciousness. Any algorithmic system faces the problem of bootstrapping itself from computing to knowing, from bit-shuffling to caring. Igniting previously stored memories of bodily experiences seems to be one way of getting there. And so may…

    September 3, 2014
←Previous Page
1 … 396 397 398 399 400 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum