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RafaelFajardo

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  • As with utopian modernism and its attempt to separate Geist from Reason, today’s accelerationists have run into the old problem of differentiating their version of progress from that of capitalist development itself. In his review of the #Accelerate reader, Simon O’Sullivan identifies the crux of the problem as the absent theory of the subject (via…

    September 13, 2014
  • brucesterling: *It’s not a “book,” it’s a new design essay of mine.  However, since it’s shareable on VKontakte, it might make some nice Indian-summer reading for Edward Snowden. http://www.strelka.com/en/press/books/the-epic-struggle-for-the-internet-of-things

    September 13, 2014
  • brucesterling: *Raspberry Pi smart watch

    September 13, 2014
  • Games, stay away from art. Please | Polygon

    Games, stay away from art. Please | Polygon 5 arguments from Eric Zimmerman on why. Worthwhile and clear-headed.

    September 12, 2014
  • Internet-Connected Machines Might Find Their Voices With This Chip

    Internet-Connected Machines Might Find Their Voices With This Chip txchnologist: by Michael Keller A future covered with data-beaming sensors just got a little closer. Stanford engineers say they have produced miniscule chips that cost just pennies to make. These silicon-based components can process and relay commands, making them ant-sized…

    September 12, 2014
  • One thing that seems poorly understood, or at least under-discussed, is that the character of web services is profoundly shaped by the business model that supports them. In the large majority of cases, web services are “free,” which means they are supported by advertising. They survive by harvesting as much as possible of your time…

    September 12, 2014
  • azspot: twitter.com/abigailtracy

    September 12, 2014
  • failedprojects: The last couple weeks have seen a frenzy of organized misogynist harassment of female and feminist game producers, critics and commentators by self-identified “gamers.” Women in all fields face constant harassment just for having the audacity to appear online, let alone doing so to critique white supremacist patriarchy, and we do not want to…

    September 11, 2014
  • cyberpunk-culture: 1993-2014 domesticated

    September 11, 2014
  • notational: ailedubooks: Invent To Learn: Making, Tinkering, and Engineering in the Classroom by Sylvia Libow Martinez (Author), Gary S. Stager This is a great resource for any teacher who wants to create a “maker space” in their classroom or begin to incorporate Maker Space learning into your curriculum.  I have taken a workshop with Gary…

    September 11, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum