RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • madre, matriz

    May 12, 2018
  • May 12, 2018
  • meeting notes

    May 11, 2018
  • meeting notes

    May 11, 2018
  • meeting notes

    May 11, 2018
  • meeting notes

    May 11, 2018
  • Fuego Pope #trainspotting #tagspotting #ConArtInSitu #latergram #graffiti #graffitiart #graffito (at Denver’s Union Station)

    May 10, 2018
  • captainsnoop: its cool how all of these relatively niche japanese franchises are enjoying greater success in the west solely because they’re on a machine people own monster hunter, nier, yakuza, persona, gravity rush, all this stuff you wouldn’t expect to do well is doing well because the PS4 is doing well and the PS4 is…

    May 7, 2018
  • Guest lecturing in Human Centered Design interdisciplinary class @edp_denver @projectxite @gsswdenver @jaybutlr @abellep

    May 7, 2018
  • big ole art in the lower left corner 🤣 #ConArtInSitu (at Denver’s Civic Center Park)

    May 3, 2018
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum