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RafaelFajardo

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  • EWA: Museums, as you mentioned, are now planning on including Latin American art in the canon. At a place like the Met, where would you situate this Latin American wing? GP-B: There’s this whole debate about what is Latin American art, the separatist position and integrationist position. I’ve always been on the integrationist side. The…

    November 4, 2014
  • At .@greatdismal book signing in Denver.

    November 4, 2014
  • At .@greatdismal book signing in Denver.

    November 4, 2014
  • n 2010, Vincent Ocasla, a young architecture student in the Philippines, posted a video on YouTube announcing that he had “beaten” SimCity. His city, Magnasanti, was the product of three and a half years of planning and construction on the SimCity 2000 platform. News of his triumph quickly spread across the Internet. But many wondered:…

    November 3, 2014
  • November 3, 2014
  • November 3, 2014
  • Critical pedagogy isn’t a prescriptive set of practices – it’s a continuous moral project that enables young people to develop a social awareness of freedom. This pedagogy connects classroom learning with the experiences, histories and resources that every student brings to their school. It allows students to understand that with knowledge comes power; the power…

    November 3, 2014
  • Critical pedagogy isn’t a prescriptive set of practices – it’s a continuous moral project that enables young people to develop a social awareness of freedom. This pedagogy connects classroom learning with the experiences, histories and resources that every student brings to their school. It allows students to understand that with knowledge comes power; the power…

    November 3, 2014
  • The school system we have is too constrained by its roots in the Industrial Revolution, he argued. Machines were less capable than they are today, so we filled the gap by educating people to make them more machine-like. “We had a lot of people in factories and accounting departments doing really boring things,” Ito explained.…

    November 2, 2014
  • The school system we have is too constrained by its roots in the Industrial Revolution, he argued. Machines were less capable than they are today, so we filled the gap by educating people to make them more machine-like. “We had a lot of people in factories and accounting departments doing really boring things,” Ito explained.…

    November 2, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum