RafaelFajardo

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  • austinkleon: The Life Of A Project from Steal Like An Artist Sticking this here because I don’t think I have it anywhere else on my site (even though it’s all over the internet). By the way, Maureen’s stuff is awesome and you should read it. Her newsletter rules, too.

    November 13, 2014
  • kateordie: dropkickbatarang: albotas: REALISTIC ‘ADVENTURE TIME’ X ’BATMAN’ MASHUP ART What time is it? BAT-VENTURE TIME! Read More Yesssss! THAT LAST ONE

    November 13, 2014
  • kateordie: dropkickbatarang: albotas: REALISTIC ‘ADVENTURE TIME’ X ’BATMAN’ MASHUP ART What time is it? BAT-VENTURE TIME! Read More Yesssss! THAT LAST ONE

    November 13, 2014
  • PBS Game Show wonders “what is a game?” (Source: https://www.youtube.com/)

    November 13, 2014
  • The word “curate” is thrown around a lot lately, especially since Valve Software deemed its 100 million users “curators.” But before the democratization of “curation” in video games, there were the traditional curators; the ones who primarily curate for the sake of art, not commerce. Today, a “curator” of video games might be thought as…

    November 12, 2014
  • dezeen: This typeface was designed for readers with dyslexia » curious to see the theory that informed the shapes

    November 11, 2014
  • Is it just me or does the mindset of the Silicon Valley Power-Schlub imply that caring about clothing or how you look invalidates your ability to work? Zuckerberg Explains His Gray T-Shirts, Sounds Pretty Sexist, by Allison P Davis Not just you, Allison. If you can’t spare a minute of your day on being presentable,…

    November 11, 2014
  • shrinkrants: It is hard to imagine fields like Gender Studies and Queer Studies without Foucault’s shaping influence. The so-called “historical turn” in the humanities, inspired by the New Historicism that Foucault’s dialogues with colleagues at Berkeley helped shape, has informed the expectations placed on graduate students for the past 20 years. Where students in literature…

    November 11, 2014
  • Casey Reas and Dan Shiffman at the University of Denver (@uofdenver) Emergent Digital Practices program (@EDP_denver) Thursday November 13th at 5:00 pm Shwayder Art Building, top floor free and open to the public Processing yo!

    November 11, 2014
  • algopop: More Pixels Law: How the Camera is Becoming the Worlds Most Important Sensor by Greg Borenstein A must-see for those interested in Computer Vision. Via PK (Source: https://player.vimeo.com/)

    November 10, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum