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RafaelFajardo

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  • There is no such thing as either man or nature now, only a process that produces the one within the other and couples the machines together. Deleuze & Guattari, ‘Anti-Oedipus’  (via aidsnegligee) Natureculture (via imageobjecttext)

    November 15, 2014
  • William Gibson | James Gleick

    William Gibson | James Gleick When William Gibson visited LIVE last year, he offered an early glimpse of his work-in-progress The Peripheral. Now, the master of science fiction returns to celebrate the novel’s publication, and discuss visions of the future with author and science historian James Gleick, whose works include Chaos: Making a New Science,…

    November 15, 2014
  • typeverything: Typeverything.com Dirty by Colin Tierney.

    November 15, 2014
  • Minimalist Game Jam – Eventbrite

    Minimalist Game Jam – Eventbrite Abertay University is hosting a game jam on the theme of minimalism. I’m hoping a conceptualism jam will follow

    November 15, 2014
  • November 15, 2014
  • nyugamecenter: In Jonathan Blow’s talk on design, time constraints, and the disappointment of not reaching the goals you envisioned in time, he discussed his next game that he refers to as “Game 3.” Planned to take twenty years to make, the game currently has 40-60 playable hours. He plans the release in installments, but not…

    November 15, 2014
  • Your game design gets better with nicer animations. Your game design gets better when the bitmaps get better. A lot of people don’t want to believe that, but I’ve found it to be true. Jonathan Blow, on the value of high production values (via monster-jam)

    November 15, 2014
  • whatthezeitgeistwants: Bidding has opened on a curious artifact of the GWOT—the prototype of a 12-inch Osama bin Laden action figure commissioned by the CIA from GI Joe creator Donald Levine as part of a 2005 influence operation code name DEVIL EYES. Washington Post: CIA hatched plan to make demon toy to counter Osama bin Laden’s…

    November 15, 2014
  • whatthezeitgeistwants: Bidding has opened on a curious artifact of the GWOT—the prototype of a 12-inch Osama bin Laden action figure commissioned by the CIA from GI Joe creator Donald Levine as part of a 2005 influence operation code name DEVIL EYES. Washington Post: CIA hatched plan to make demon toy to counter Osama bin Laden’s…

    November 15, 2014
  • bartleby-company: Tesla Tower

    November 15, 2014
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Tunic – 03
  • Tunic – 02
  • Tunic 01
  • Discord may be taking our data
  • Yurupari documentary series

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum