RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • internetarchive: Last September, the John S. and James L Knight Foundation issued this challenge: “How might we leverage libraries as a platform to build more knowledgeable communities?” Today we are proud to announce that the Internet Archive’s plan for “Building Libraries Together” will make archive.org more community-driven, with a major grant from theKnight Foundation. The…

    February 3, 2015
  • I am a digital romantic. Because sex online is real sex and love online is real love and everything in between is real, too, as real as your hand down your pants, your heart in your mouth. I say this for all of us who’ve ever felt our breath quicken when a particular userpic pops…

    February 3, 2015
  • How virtual reality ate the Sundance Film Festival

    How virtual reality ate the Sundance Film Festival At this year’s festival, VR has finally hit its stride.

    February 3, 2015
  • More stunning work in generative 3D animation by Ian Cheng. Thousand Islands Thousand Laws (Source: https://player.vimeo.com/)

    February 3, 2015
  • The Sculptor: Scott McCloud’s magnum opus (about magnum opuses) [New review, please share!]

    mostlysignssomeportents: Scott McCloud is best known as comics’ most accessible, smartest theorist, thanks to his 1994 classic Understanding Comics. But the other McCloud, of superhero comics like ZOT! is equally beloved by the cognoscenti. With The Sculptor, McCloud reminds us that he is one of the field’s great storytellers, with a story of love, art,…

    February 3, 2015
  • February 3, 2015
  • Buddy used the payphone to call his wife and Ritchie used it to call his brother. (via)

    February 2, 2015
  • razorshapes: James Turrell at the National Gallery of Australia

    February 2, 2015
  • nezua: whatever makes you happy…you put in your world.

    February 2, 2015
  • February 2, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum