RafaelFajardo

    • about
    • Dossier_2023
    • Dr Manhattan
    • for UCLA
    • micro- nano- RPGs
    • Print Inventory
  • kateoplis: NYT to Sofia Coppola: “critics often say your films are ‘too aesthetic.’ But you tell stories visually. Music plays a big role, and there’s not a lot of talking. Anjelica Huston: My favorite kind of movie. I want to work for you. Sofia: Sometimes, people think aesthetics are superficial. But I think they can be…

    February 21, 2015
  • claudiablacks: you don’t create  n e w  w o r l d s to give them       all the same l i m i t s  as the old ones

    February 21, 2015
  • emergentfutures: Could driverless cars own themselves? Forget buying an electric-powered Tesla, sharing a Zipcar or hiring an Uber – the most disruptive force in getting from A to B on four wheels could be cars that own themselves. Emancipated automobiles sounds like a crazy concept. But the man advocating the idea goes further: he thinks…

    February 21, 2015
  • Are we in a world where app developers and consumers view apps like games or TV shows? That is, something you might only expect to use for a few months? And in this world, how do you differentiate fads from trends? Apps in a world of abundance | USV Conversations (via soxiam)

    February 21, 2015
  • techinista: Paintbrushes, move over. There’s a cooler way to paint in town. Enter water transfer printing, a hydro-coating process that essentially uses liquid images and ink to coat 3-D objects of any material. If only this sorcery could be used for our nails… new venture?

    February 21, 2015
  • Look, without our stories, without the true nature and reality of who we are as People of Color, nothing about fanboy or fangirl culture would make sense. What I mean by that is: if it wasn’t for race, X-Men doesn’t make sense. If it wasn’t for the history of breeding human beings in the New…

    February 21, 2015
  • brucesterling: *When they say “elegant,” they don’t mean aesthetically attractive, because they’re engineers and yet it is an aesthetic.

    February 21, 2015
  • anthonyburrill: “WORK HARD & BE COOL WITH THE PEOPLE” Wood type letterpress poster printed by Grafica Fidalga, São Paulo, Brazil (2012)

    February 21, 2015
  • profeminist: Women of Color Working in STEM Fields Are Frequently Mistaken for Janitors  Almost half of Black and Latina women working as scientists have been mistaken for a janitor or administrator their offices, reveals a new report on the experiences of women of color working in science, technology, engineering, and math (STEM) fields. “As one…

    February 21, 2015
  • glitchinc: Son of postmodern mancredit: original painting by Rene Magritte.

    February 21, 2015
←Previous Page
1 … 311 312 313 314 315 … 1,608
Next Page→

About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum