RafaelFajardo

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  • boingboing: February 27th: Happy Birthday John Steinbeck

    March 6, 2015
  • austinkleon: Pablo Neruda on originality annfriedman: I’ve been thinking a lot about the illusion of pure originality ever since I read this comment from Pablo Neruda… I’m putting this here to remind myself that next time I feel the desire to defend and clamp down on my work, it might be time to try making something…

    March 6, 2015
  • If you are going to learn from other writers don’t only read the great ones, because if you do that you’ll get so filled with despair and the fear that you’ll never be able to do anywhere near as well as they did that you’ll stop writing. I recommend that you read a lot of…

    March 6, 2015
  • EMERGING OBJECTS

    EMERGING OBJECTS An independent, creatively driven, MAKE-tank at the forefront of 3D printing architecture and interior design—with innovative materials, at unprecedented sizes, and the belief that 3D printing is the medium where good ideas become real.

    March 6, 2015
  • Twenty-Five Good Spanish Comics from the 2010s

    Twenty-Five Good Spanish Comics from the 2010s tebeosforyanquis: Hi and welcome to a new tumblr celebrating Spanish comics. I wanted to use this first post, in the late winter of 2015, as an overview of the past five years of Spanish comics, talking about (my necessarily biased and limited choices for) 25 pretty cool comics…

    March 5, 2015
  • laughingsquid: Hackaball, A Smart Glowing Ball With Sensors That Kids Can Program to Play Different Games

    March 5, 2015
  • The closest reference point for this kind of gameplay would be Gone Home, if Gone Home wanted to explore politics and class identity set to a sweeping soundtrack by Austin Wintory (who scored Journey and The Banner Saga) rather than riotgrrl cassette tapes. Then again, perhaps you could call Gone Home a very Tale of…

    March 5, 2015
  • emergentfutures: Here’s Why People Trust Human Judgment Over Algorithms You’d think after years of using Google Maps we’d trust that it knows what it’s doing. Still, we think, “Maybe taking the backroads would be faster.” That’s an example of what researchers call “algorithm aversion”: even when an algorithm consistently beats human judgment, people prefer to…

    March 5, 2015
  • Design is a rather broad and vague term. When someone says “I’m a designer,” it is not immediately clear what they actually do day to day. There are a number of different responsibilities encompassed by the umbrella term designer. UI, UX: Who Does What? A Designer’s Guide To The Tech Industry | Co.Design | business…

    March 5, 2015
  • Algorithms can already do menial law tasks as well as a junior lawyer. in the cloud: Your Lawyer May Soon Be an Algorithm  

    March 5, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum