RafaelFajardo

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  • stnfield: Emma Stone with her Lego Oscar

    March 7, 2015
  • thegetty: D is for DRAWING There’s more to drawing than meets the line. Explore the 900+ digitized drawings in the Getty’s collection. #ArtAtoZ | A year-long social media project examining 26 themes in art.

    March 7, 2015
  • [C]ritical pedagogy illuminates how classroom learning embodies selective values, is entangled with relations of power, entails judgments about what knowledge counts, legitimates specific social relations, defines agency in particular ways, and always presupposes a particular notion of the future. Henry Giroux, On Critical Pedagogy (2011)

    March 7, 2015
  • alushheart: audlindsey: introducingmyk: #BLACKOUT at work. I’m a teacher in a high school of mostly minority students. I doubt they even knew about BLACKOUT. This is for them. Ok sir, I see you looking handsome and dapper!! 🙂 😍

    March 7, 2015
  • uispeccoll: This edition of The Odyssey was printed by Aldus Manutius in 1504.  As you can see, this text is in Greek and this edition features Manutius’ famous colophon at the beginning of the book.   February marked the 500th anniversary of this great printer’s death, so we’ve been featuring a few of his works…

    March 7, 2015
  • superheroesincolor: Creator spotlight: Floyd E. Norman Floyd Norman (born June 22, 1935) is an American animator, writer, and comic book artist. Over the course of his career, Norman has worked for a number of animation companies, among them Walt Disney Animation Studios, Hanna-Barbera Productions, Ruby-Spears, Film Roman and Pixar. Norman had his start as an…

    March 7, 2015
  • kenyatta: fuckyeahfortran replied to your post “I would be surprised if at least half that g+ number wasn’t just…” Good thing all of those services have strong incentives to report completely accurate, non-inflated numbers and work tirelessly to remove bots from their networks. I’ve seen Brands™ make hiring decisions based solely on a poor investigation…

    March 7, 2015
  • In the end, no special effects, dazzling displays, augmented realities, or multimodal cross-platform designs substitute for content. Scholarship, good scholarship, the work of a lifetime commitment to working in a field — mapping its references, arguments, scholars, sources, and terrain of discourse — has no substitute. The difference between amateur and professional remains significant. Novelty…

    March 7, 2015
  • To make sure humanities scholarship thrives, it is crucial that we cut through the fog of pixel dust–induced illusion to the practical realities of what digital technology offers to scholarship. Among the prevailing misconceptions about digital production of any kind is that it is cheap, permanent yet somehow immaterial, and that it is done by…

    March 7, 2015
  • WEF: Top 10 emerging technologies of 2015

    WEF: Top 10 emerging technologies of 2015 futuramb: Fuel cell vehicles Next-generation robotics Recyclable thermoset plastics Precise genetic engineering techniques Additive manufacturing Emergent artificial intelligence Distributed manufacturing ‘Sense and avoid’ drones Neuromorphic technology Digital genome

    March 7, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum