RafaelFajardo

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  • futurescope: UC Berkeley unveils first-of-its-kind 3-D-printed cement structure A UC Berkeley research team led by Ronald Rael, associate professor of architecture, developed the first and largest powder-based 3-D-printed cement structure built to date. According to Rael, they “are mixing polymers with cement and fibers to produce very strong, lightweight, high-resolution parts on readily available equipment;…

    March 10, 2015
  • …we have this idea that the market is a thing that just happens. This is the debate in the 19th century: market relations creeped up within feudalism and then it overthrew [feudalism]. So gradually the market is just the natural expression of human freedom; and since it regulates itself, it will gradually displace everything else…

    March 10, 2015
  • March 10, 2015
  • thedsgnblog: Work in progres is a limited fanzin designed by Studio Reko “In the last year we have collected hundreds of photos as inspiration for our daily work.A lot of these have "unknown sources” as we couldn’t find one.In this first edition we would like to share some of our favourites with you.Printed in 28…

    March 10, 2015
  • austinkleon: Work For Artists momalibrary: Indeed. This 1947 publication by the American Artists Group documents a symposium organized by photography historian Elizabeth McCausland… Available online or stop by to read the library copy. -jt Look forward to dipping into this a little bit. I skipped ahead to the essay by the great Lynd Ward:  Filed…

    March 10, 2015
  • March 10, 2015
  • Someday robots may take over the world. The dystopian possibilities don’t trouble me like the probable rise of art-making machines. Art is, arguably, what most distinguishes humans from the rest of creation. It is the thing that makes us proudest of ourselves. For all of the nastiness of human history, at least we wrote some…

    March 10, 2015
  • But that headset is so isolating that it really makes you feel cut off and alone. For Disney, the Future of VR Goes Beyond a Headset | WIRED

    March 9, 2015
  • “When people talk about virtual reality these days, they’re generally talking about head-mounted displays,” Yang told me before his presentation. “But we need to think in a broader context. VR is really about the human body as an input/output mechanism. It’s about spoofing inputs into the human perceptual system to create desired effects.” Yang is…

    March 9, 2015
  • Everything about the MacBook is about beauty,.. Hands-On With the Unbelievably Thin, Strange New MacBook | WIRED

    March 9, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum