RafaelFajardo

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  • omega-and-fox: A house near the farm of Glaumbær in Iceland, 2007. Photo by Mathias Rocher. 

    March 11, 2015
  • subtilitas: Cheshire – Eyrie twin cabins, Kaiwaka 2013. Photos © Jeremy Toth.

    March 11, 2015
  • cinoh: vjeranski: Hubert Kiecol, Fünf Häuser mit Treppe, 1984

    March 11, 2015
  • hipinuff: Agnes Martin (American: 1912 – 2004), Untitled, 1964.

    March 11, 2015
  • GamerGate is killing video games.

    doronjosama: postcardsfromspace: segoli: zennistrad: In light of the controversy that has been extending back for more than half a year at this point, something extremely depressing has come to light. Not too long ago, Totalbiscuit, a popular games critic who is supported by GamerGate (though he claims to be neutral), wrote a lengthy Twitlonger questioning…

    March 11, 2015
  • For combined diversity and magnitude, as well as for impact on the thinking of others, Sutton-Smith’s body of scholarly work on play is unparalleled. Sutton-Smith is the author of some 50 books, the most recent of which was The Ambiguity of Play, and some 350 scholarly articles. In addition to researching and writing at a…

    March 10, 2015
  • White River Jct., Vt. — Brian Sutton-Smith, pioneer in the study of the significance of Play, died Saturday, March 7, 2015, at the age of 90 at Brookside Nursing Home. The cause is listed as complications due to Alzheimer’s disease. Brian Sutton-Smith | Valley News

    March 10, 2015
  • Welcome to the brave new world of the corporate-sponsored artist. Welcome To The Brave New World Of The Corporate-Sponsored Artist | Fast Company | Business Innovation

    March 10, 2015
  • March 10, 2015
  • Graphic Design: The New Basics

    Graphic Design: The New Basics notational: Modularity. thinking about modularity, and random access, vs scope and sequence

    March 10, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • What I did with my June
  • Block Coding in Godot 2
  • my first Godot project
  • Block-based programming comes to Godot!
  • scattered brain

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum