RafaelFajardo

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  • April 9, 2015
  • April 9, 2015
  • As the philosopher John Dewey argued through much of the 20th century, one can teach subjects with the aim of liberating the students, or one can teach them mechanically simply to train students. Once we drop, as we must, the notion that some people should be educated for leisure and others for work (the notion…

    April 8, 2015
  • gifnews: The Brontosaurus Is Back: Decades after scientists decided that the famed dinosaur never actually existed, new research says the opposite

    April 8, 2015
  • kamigarcia: #Coffee, books, and rain… The perfect combination. http://goo.gl/qHO1Ym #reading and a sketchbook, and a pencil

    April 8, 2015
  • mikerugnetta: sizvideos: Hole punch flipbook Video good morning

    April 8, 2015
  • “The M^3 is ready for production now, the faculty and staff are already looking forward to creating even smaller computers, which they call Smart Dust.”

    April 8, 2015
  • giancarlovolpe: leseanthomas: There are few young artists I’ve encountered in the last 10 years who, upon meeting has instantly inspired me. Like, seriously. Whenever I see Toronto resident/ born and raised Accra, Ghana, West African creative wunderkind, Gyimah Gariba’s work, I am reminded that in some small way, the future of art/animation will be okay for us,…

    April 7, 2015
  • Now, it seems as if there’s a perception that going to art school is part of a clear career path that you can follow towards a respectable profession. The market is bigger and can support more people, sure, but if it seems as if there is a clear path, that’s an illusion. Academicism, professionalism, bureaucracy,…

    April 7, 2015
  • I decided to stop using the word “work” as an experiment. It was very difficult! I had to compensate by substituting a more specific description of the activity. For example, instead of “I’m going to my studio to work,” I’d have to say, “I’m going to make some drawings.” Or instead of “I’m going to…

    April 7, 2015
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About us

Rafael Fajardo (he/him) is an artist, designer, researcher, and educator. Born in Colombia, he migrated with his parents to the United States in 1968 and grew up in San Antonio, Texas. Through his work with SWEAT, Rafael has been creating boundary-blurring videogames as an art form since 2000. Rafael has also collaborated with artists Adán De La Garza and Justin Ankenbauer under the moniker of Dizzy Spell to curate a series of pop-up artist game arcades.

https://rafaelfajardo.com/links.html

https://sudor.net

https://dizzyspell.xyz

Latest posts

  • Discord may be taking our data
  • Yurupari documentary series
  • Learning Pico-8
  • What I did with my June
  • Block Coding in Godot 2

Categories

  • books
  • code drawings
  • commissions
  • communities
  • games
  • toys
  • tumblr archive
  • words

RafaelFajardo

ludo ergo sum